Ahh sounds like a very smart trick! But one of the goals is to keep the project as optimized as possible, in order to be able to rendered at 90 fps for VR, so a big performance impact scares me off =/
Ahh sounds like a very smart trick! But one of the goals is to keep the project as optimized as possible, in order to be able to rendered at 90 fps for VR, so a big performance impact scares me off =/