Manually updating the scoreboard from Verse?

I want to update the scoreboard to keep track of a players eliminations and times being eliminated. Since this is a single player game and they are fighting bots, I’ll need to do this manually but I can’t figure out where.

In the My Island tab under UI you can adjust the first, second, third, fourth and fifth scoreboard columns. Eliminations, eliminated and ai eliminations are options in there. If you are using the creature devices, there is a Creature Eliminated event which you can use to activate a Score Manager device.

If you absolutely must do this from Verse, you may refer to score_manager_device. Simply use the Activate function wherever you need to increase the player score, subscribing to creature elimination events as necessary. Score should automatically update in the HUD scoreboard

As said, if you want to roll your own score counter, all you need is the Score Manager device. It’s pretty self-explanatory, see score_manager_device class

To make it so the Scoreboard UI only shows the one “Score” column, just have the first option checked (as swial mentioned above) and change that to Score. If you just have that First one Checked, then only it will be shown (leaving all unchecked means default scoreboard columns).

Just thought I’d share this and confirm it does work well; this is exactly what I’m doing (all my “enemies” are custom props so I absolutely must use manual Scoring).

Thank you for this information. I presume you can’t have the scoreboard keep a total across multiple gaming sessions (like the original creative can show how many eliminations you’ve gotten total on the map over the past months).

Someone tell me if I’m wrong here, but it doesn’t look like you can lower someone’s score with this device? Might not be a problem for OP i’m just suprised that there is no function for it. I see decrement but it looks as if it just lowers the amount the device awards. (Maybe it can be negative?).

Bug?:
Also half the functions on the page are listed twice with the same exact description.

Yeah you’re right. If setting the Score reward to a negative number doesn’t work, then that’s definitely a feature worth adding.