I imported Mixamo characters into Unreal. I cannot figure out how to manually keyframe the animation of a bodypart, for example just the hands. I can do it in the window after double-clicking the character(it allows us to select specific bodypart), but not in the scene. When dragging the character into the scene, the ability to select a specific bodypart does not exist.
Can someone point me in the right direction? ( i am not well-versed with stuff like IK joints and bones, i just want to keyframe the animation in sequencer for a cinematic)