I"m new to Unreal and I’m currently trying to create a system that has the player character mantle over walls. I’m at this point stuck completly and can’t see any issues with my setup. Was wondering if people here could check it out and give me a solution to get it working.
Here’s the main script. If anyone would need the Climb Trace or Mantle script I can provide that as well.
Have you considered using ALSV as a base for movement vault mantle and even ragdoll included. it really might be just what youre looking for although ive integrated it in my project and cannot figure out why my character no longer mantles outside of the alsv demo map
I’d guess it uses a custom collision channel