I’m trying to do something painfully simple: animate the position of a mesh when a player overlaps a trigger box.
Lots of tutorials online show how to do this, but all with Matinee. Seeing as it’s gone in the latest engine of the version, what should I do?
Following tutorials isin’t working for me (see image etc).
Hey [USER=“3140864”]MostHost LA[/USER]
thanks very much for the reply. I’m new to this, so the timeline is something I will def. look into this morning. Appreciate that, and the link.
Still want to get in touch with you about the animation tutoring / set up too… Just been busy with school.