Making your character jump to a mouse click or a touch input.

I am attempting to create a jumping parkour game with only one form of control; I would like the character to jump towards wherever you tap on the screen. However, my characters position lies in the world coordinates while touch inputs are in screen coordinates, which makes any attempt at creating a scale value for “Add Movement Input” always reading positive. My camera does not move along the x axis with the player and instead only moves up and down the higher or lower the player goes in the level. Is there any easy way to go about doing this?

Hi man
here some stuff from another answer to convert the mouse and touch position to world coordinates