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Making "TextRender" appear the same size regardless of the distance from player

I’m trying to display some text over an object. I want the player to see this text from any part of the level (its a open space).

I got the text to face the camera always but the problem is Text changes size when I move away from the text.

Is there a way to get this text to display at a constant size?

I searched around and found this is possible with Material Billboard but I only want to display text. I don’t want to display a material to the camera all the time.

Is there a way to do this with TextRender?