Hi, im actually making my first mod so im not very used to the ADK.
My problem is that every time i want to test my mod i need to place some structures (crop plots, pipes, taps, etc), and every time i run the editor all the structures i have placed are gone.
Is there any way to make it persistent through plays? I tried looking in settings but i cant find anything, and i feel it is simpler that in think.
Then what is the proper way to test mods? Do i have to cook the mod everytime and test it in a separate server? If i do that people can download bugged releases.