I’m recreating my old battlefield map with capture points. I set it up as domination but the problem is that when you capture the points and you die, you only are able to spawn at the mainbase. I would like it to be that you would be able to get spawns at the objectives you captured.
I tried several things. I look at the tug of war example in the creative documentation and tried to figure out how to translate that to direct events and without the disabling of capturepoints.
So then i tried to set it up with teleporters. F.E at main base there are 4 teleports that connects to teleports on the objectives. For each team 1 at the objective. And activate them or deactivate them depending on which team captures the point. If a point is taken the reponsive teleporter at the main base becomes active and you can choose to walk to the objectives or spawn at the ones you posses.
I know this is a long story but maybe someone can has an idea. This is my first try on a map. First week. You can see my progress playlist here: EoD map "Stream" recreated in Fortnite with Creative 2 unreal editor - YouTube
So you get an idea of how its gonna look