Making settings for a game using "ComboBox(string)"

I have been trying to make settings menu and I been using “ComboBox(string)” for displaying the options to select. So now when I go to make the blueprint for the settings I do this:

But this always converts the string in to “0” and by doing that it set the settings to “Low” even if I chose “High”.

This is how I have them set in the “ComboBox(string)”:

2

My question is how do I convert “Low” to “0”; “Medium” to “1”…

Thank you in advance :slight_smile:

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Many ways.

  • here’s one:

  • here’s another:

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