Hello, I am new to UE5. I wonder if it is possible to make an object that has a setting to change the movement pattern of the object from the details panel of the sed object. I am making a game where I want targets that I can place in different parts of my level, where some will be moving side to side, rotating in a circle, or looping from one end to the other. I have seen this done in other game-maker programs as a baked-in feature for some of their assets.