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Making objects like components or actors easily selectable

Let’s say I have a Scene Component. It’s currently unselectable since there’s no mesh or anything associated with it. I have to manually find it in the components list of my blueprint.

Or if I have a box or sphere collision component, I have to move my mouse pixel perfectly to select the lines.

I’m also using DrawDebug helpers to visualize things about my component in the editor but those aren’t selectable at all.

Is there some invisible hit box I can add to a scene component to make it easier to select?

Think most “non visual” actors solve this by having a sprite/billboard that you can select that is only displayed in editor.