anyway can add nav area that is 1 way passable?
had idea to make a hallway that is 2 way…
right lane and left lane, to prevent actors bumping into each other…
a more orderly fashion of navigating?..
wonder if it could be possible in blueprint…
anyway can add nav area that is 1 way passable?
had idea to make a hallway that is 2 way…
right lane and left lane, to prevent actors bumping into each other…
a more orderly fashion of navigating?..
wonder if it could be possible in blueprint…
Good question. I am not sure. But if you had more than one navmesh you might be able to access them at runtime and activate/deactivate them (the lanes) based on your actor’s location.
that is activate deactivate nav for ‘each’ moving actor…