Hello,
I am trying to make a basic flight model for an aircraft with gravity. Currently I have pitch, rolling, and yaw working via blue prints. However, I need help with the following:
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Making my pawn/aircraft move forward. It must continuously move forward.
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Adding acceleration/deceleration. This would control the rate of forward momentum/speed.
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Adding incremental controls. Currently I have assigned pitch, roll and yaw to an Xbox 360 controller. However, there is no incremental control and merely moving the stick a tiny bit to the right will make the pawn roll at full speed.
Any help or pointers on how this can be accomplished via blue prints would be appreciated.