Hi, i’m looking for a material (emission intensity) or sky/spot light audio reaction.
That when the music becomes more intense (or at certain frequencies) the intensity increases. I’m new at UE and BPing but i’m not really looking to get a “spoon-fed” answer but can someone point me in a direction? I’ve already looked up tutorials but i couldn’t get it to work for me.
Thank you!
Hello Dylanv000, thank you for posting.
Your request sounds really fun. It reminds me of Audio Synesthesia. Its a little time consuming to get together but always worth the effort!
Here is the documentation on Audio Synesthesia.
Here is a neat YouTube video you can watch and maybe pick up some good ideas. Tech Art Kid goes over a few of the awesome effects of Audio Synesthesia.
Tech Art Kid: UE5: Audio Visualization // Unreal Engine Tutorial
WARNING: This is an external link and as the end user, you are responsible should something happen to your device when you choose to click a link or follow steps that are not endorsed by Epic.
I hope this gives you a helpful starting point.