Hello~
How do I define the AES_KEY for AES.cpp to work with FAES::Decrypt() and FAES::Encrypt()? I tried putting #define AES_KEY=1 to the very top of my source file, overriding the SetupGlobalEnvironment in target file and adding definition to Build.cs but still no work.
Help please.
I removed AES_KEY check and rebuilt the engine from source. Now it works fine but still I feel like this solution is no-go since I’ll have to patch it every single update.