Making Editor Tools with Blueprint?

Can I make editor tools using blueprints? Like, to place objects in the level and make folders to put those objects in like the editor has?

you can make some helpful tools with blueprint for your editor, for example, I made a blueprint which spawns objects around my map randomly in the editor. then I can use those objects as a reference to replace with whatever blueprint I want, in my case for harvestable things like iron.

I think I already got it, thanks.