Any time I import any mesh with textures into the game, I always have to delete the textures or else it lags like crazy on the phone. I’m guessing that by default the textures have a resolution that’s too high. Is there a simple fix for this? I was hoping there would be some way I could open the texture and adjust the resolution rather than creating a completely new texture from scratch.
Get gimp or photoshop and resize them to power of 2.