I have an in-game clock in my HUD which has stopped working since I wrote a script for construction time for meshes (its an rts).
Here are all the scripts that have to do with it:
(Sorry for so much stuff)
thanks in advance.
I have an in-game clock in my HUD which has stopped working since I wrote a script for construction time for meshes (its an rts).
Here are all the scripts that have to do with it:
(Sorry for so much stuff)
thanks in advance.
Hi there! Can you add descriptions to images - what actor is pictured on what image? And also check all places that can change you clock time.
One more thing - it is better to use timelines and keep Tick method empty where possible (for optimization purposes).
And another thing - you can easily get time params from global time with that