So I’m trying to make a top-down shooter where WASD moves the character on the XY Axis and then it will rotate to face the mouse. I did turn off rotate to face direction as well, as a side note.
I’ve tried so many things and have determined that I need to use Yaw as I’m only wanting to rotate on the Y-axis. I’ve looked up many formulas about how to capture yaw from the X-Y plane and I just don’t know how to get it blueprints. Any help is greatly appreciated!