So im trying to make bullet holes when the bullet hits something so how to do this?
Bullet holes aren’t really something that you can realistically do, but you can spawn a bullet hole decal which is what is used in most shooter games. Read this documentation: https://docs.unrealengine/latest/INT/Resources/ContentExamples/Decals/1_1/index.html
And this is one way how you spawn the decal when the projectile hits something (get the rotation from the hit normal)
&d=1414367800Sorry for the late response and thanks for the info
Yes you wanna get the projectile hit event and get its hit location and hit normal for location + rotation to spawn a decal at. Make sure its got a transparent background and the material editor is setup properly with your bullet hole decal texture.