Hi there. I have an audio visualizer that I programmed into my game that is reactive to mic input(thanks to Arthur’s Audio BPs). Good news, it works! Bad news, I am running into two issues.
The mic input plays back to me. Anything that I have tried that mutes the mic will stop the visualizer from working. The mic input is an actor that, once in the scene, repeats your audio(from your default mic) back to you when you speak.
My niagra audio visualizer is reacting to all audio in my scene. Is there a way to make niagra particles only reactive to one audio element?