Hello Everybody,
Yes, another topic openned to make an RPG system o anything like that? Yes.
I would not lose time with you, i’ll go straight to the point.
I would like to make a Roleplay System that will work, the idea is to make a sort of “Over-the-shoulder” perspective Action/RPG but now i would like to start with the core mechanics:
The Character and The Character Creation, not the graphic aspect of it but the mechanical one, so:
- Primary Attributes
- Secondary Attributes
The first ones will be declared by the user via interface, the second ones will be auto-calculated by default, the system.
Then every character will have
- Skills/Competences
- Virtues, Flaws & Traits
- Talents
- Equipment
Those will interfere with Secondary Attributes with some other variables.
To make a rapid example
Name: Example
- Primary Attributes
- Strength : 6
- Constitution : 4
- Coordination : 6
- Fate : 4
- Intelligence : 3
- Secondary Attributes
- Hit points : 3+[(Strength/2) + Constitution)]/2 + “skills” + “talents” + “VF&T”+ “equipment”
- Stamina : 3+Constitution + “skills” + “talents” + “VF&T”+ “equipment”
- Swiftness : 1 + (Coordination/3) - Equipment Weigth + “skills” + “talents” + “VF&T”+ “equipment”
- Bonus damage : Weapon Damage + Strength + (Constitution/4) + “skills” + “talents” + “VF&T”+ “equipment”
- Natural armor : Contitution / 5 + “skills” + “talents” + “VF&T”+ “equipment”
Now, i have my structure with my variables… how to make it works?
I just need a kick-to-start, but if you would like to embark in this adventure that’s making a game from 0, it would be big