Making an object swing

Hey guys so I am trying to get an object to swing back and forth between two rotational points. I can get it to swing one way but it won’t return back to the start. Here’s what I’ve got so far, any thoughts?

How about checking when your object gets close to point 2 (with easing, you might have to round) then flip point 1 and 2 ?

Hello Jay,

You dont need the event tick thing, you can also set the values of the points manually on variables by just select them and find the option “default values” (will make it easier for you understand the logic)

  • Check if your timeline graph have the follow values (0-1-0), you can choose the times, also enable the autoplay inside the timeline so you will be able to see the effect right after the game start.

And that’s it.