Hey zerofiftyone -
You can build the flashing into an opacity mask which is controlled by a scalar parameter in a blueprint. What does you character’s material look like and I can give you more specifics.
Thank You
Eric Ketchum
Hey zerofiftyone -
You can build the flashing into an opacity mask which is controlled by a scalar parameter in a blueprint. What does you character’s material look like and I can give you more specifics.
Thank You
Eric Ketchum