I have made a patch and pull request for this feature.
https://github.com/EpicGames/UnrealEngine/pull/1291
This adds Blueprint functions to the PlayerController to selectively hide components from the player, but not from SceneCapture components.
I have made a patch and pull request for this feature.
https://github.com/EpicGames/UnrealEngine/pull/1291
This adds Blueprint functions to the PlayerController to selectively hide components from the player, but not from SceneCapture components.