So i need help with the blueprint i made for my ai. I can make its so he goes between the points on the map in order but i want him to choose the points randomly so he is less predictable, and make it so he stops at certain points for a couple of seconds to kind of look around.
Oh and ps i am new so you would have to explain in detail how to do it.
first time poster so bear with me
What you can do is actually use a “GetAllActorsOfClass” node to get all your points, put those in an array, and using the “Random” node, fetch a random value from your array.
hope this help and that the pic is actually uploaded
first time poster so hope it all goes well…
a way to do this is to get all the the points the pawn can go to, store those points in an array, and randomly call an element from this array