Making A Turning Radius / Turning circle

I am trying to implement a Turning radius into my game but Im not sure it can be done in blueprints, or without a plugin.

Turning radius for what?

For a playable Beast.

You could try a boot leg solution where anytime the player is turning you also move the player forwards (or backwards if that is allowed and player is trying to do so), and if the player cannot move forward/backwards then you stop turning.