Making a Transparent Material which blocks everything behind It

This one is little unusual

Basically , I have a Transparent Material and there are several meshes behind it.

What I want to do is : Mesh will show Its transparency effect but the Meshes behind it doesn’t show.

Help is appreciated.

Related to: hide part of mesh by one material? - Rendering - Unreal Engine Forums

there’s no mention of solution on link you posted. any chance you know how to do this ?

I don’t know how. You’ll have to learn Post Processing effects to accomplish this.

this can be achieved by post processing ? are you sure ?

Anything can be achieved with post processing and material shaders.