I’m trying to make a game camera like the persona 4 game, when you’re walking around the city there’s a fixed camera that follows the player, the camera is both looking to the player and following along in a fixed position, I’m very new to game development so I don’t know how to make something like that , I tried following a couple of tutorials but I could only find resident evil fixed cameras, but what I’m trying to do is a camera that is both looking to the player and following a designated path keeping the player in the center while from far away, any help is welcome
Adding a “spring arm” component to your character, offsetting/rotating it to the placement you want, and attaching a camera to that component, should do the trick.
See Using Spring Arms | Tutorial for a more detailed explanation if just adding the components doesn’t automatically work.
If I’d misunderstood the requirements feel free to clarify.