Hey guys I’m new to unreal 4 and just going to say, it’s really awesome and cool! ^^ So I have this college assignment to make a playable 3D game with some interaction, so I decided to do a time attack racing game, everything is going great; using the car blueprint project and managed to get car AI working thanks to a tutorial online. But I have one little thing I want to add in my game but I can’t find any tutorials so I decided to post this to you guys to see if you could help me out with this. :3
I basically want to make it so if my car crashes and falls on it’s side/upside-down I could simply press a binded key to make it respawn at the same place it tipped over.