Making a pawn move towards my player


I’ve created a pawn and set it up as my monster with pawnsensing and configured it to detect my player.

I then used this Blueprint to make the pawn move towards my player.

However, when I move into the visual range of my pawn it doesn’t move at all. The print string doesn’t trigger either. Does anyone have any idea why this might not be working? I can provide screenshots or information of other parts of my project if you need it.

The sensing is not setup correctly yet. I have no idea what the problem is, I’m afraid. Take a look at:

1 Like

I managed to get it working, thank you

1 Like