I’ve created a pawn and set it up as my monster with pawnsensing and configured it to detect my player.
I then used this Blueprint to make the pawn move towards my player.
However, when I move into the visual range of my pawn it doesn’t move at all. The print string doesn’t trigger either. Does anyone have any idea why this might not be working? I can provide screenshots or information of other parts of my project if you need it.