I’m having more issues with than I thought, I’m trying to prototype some 2D mechanics on blueprinting, I need the Capsule to “lay down”, and it is making me go nuts, making the capsule half height doesn’t let me get the hitbox I wanted.
Whenever I make the capsule lay down by a 90 degree angle, or changing capsules, the laid down capsule doesn’t recognize the collision on the ground, and it just clips off through, crashing my game after that.
I need help on doing that, not so experienced on Blueprint, maybe a workaround or whatever this is.