Hello. I’ve been setting up a ListView effect on the HUD where it has scrolling messages when a player picks up an item. Let’s say you picked up a shotgun, medkit and found a secret, it would display in this order.
- You found a shotgun!
- Found a medkit.
- You found a secret!
The message is then supposed to fade out. My problem is I can’t work out how to make each message fade out and disappear individually. If I use delay, it will only trigger once and remove a single list item. Retriggerable delay also won’t work in this context. What would be the solution here? To use a timer instead?
Edit: I found a solution, nevermind.