Making a ladder for a 2-D game

Hello Everyone,

I’ve been following the video series by Alan Noon, specifically this one Blueprint Creating a 2D Side-Scroller | 04 | Live Training | Unreal Engine - YouTube, and everything works fine except for being able to go back down the ladder. One probably is that he creates a custom event called “Detect Ladder,” but he never shows where the event is called (you can see screenshots posted by him if you scroll down here: https://forums.unrealengine.com/unre…pic-hq?108751=).

I’m not even sure the Detect Ladder event is the problem. I know what the main problem is, I’m just not sure how to fix it.

Basically, when my player is on top of the ladder, if I press down, the line tracing acts as if the platform is not below, yet I’m still not able to climb down the ladder.

Has anyone else had issues with this?

Thanks

Alright, it looks like I finally figured it out. It was an issue with not setting the default static mesh collision at the top of the ladder to BlockAll.