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making a hole in landscape ?

So if I fill the level with landscape , how can I create through the landscape, like say a cave or dungeon that goes down?

I’ve found a nice 4 Min Tutorial on youtube for this. It’s about masking out parts of the terrain. And for the cave I would use some static meshes, which could be made in blender or downloaded from the ue marketplace etc. (modular walls,stones or whole dungeon system)

This explains it pretty well!

https://www.youtube.com/watch?v=b0F6iEiokGg

Sorry, I’ve forgotten to give you the link, but lc.heslinga has provided it already.

yea it looks good , i’m gonna check it out , thanks