I’m dedicating this summer to working on my portfolio and this might be a stupid question but I just need to make sure.
If I am not publishing the game I make, and it is only going to be used for my portfolio, is it ok to use art assets from websites like spritersresource and opengameart in my game? I would be planning on giving credit.
I would say that so long as you are not deceiving anyone into believing you made those art assets, it’s fine. Meaning, you give credit where credit is due. <- Just my opinion on the matter.
If you wanna do level design / env artist
3D modelling is a must have skill
However if you know how to do 3D work and just wanna save time i think its fine
as said
“so long as you are not deceiving anyone into believing you made those art assets,”
3D modelling is not recquired for a level designer but for a level builder, i would suggest you to quote artist you take assets from and if you don’t publish your games there will be no problem i guess
My advice is to be careful with this plan, every game that doesn’t go through a heavy polishing stage looks and feels terrible. If your plan is to make a game for your portfolio while the other job candidates go safer routes you might end up working 100 times as hard as them for a less impressive portfolio.
I’m not a level designer but if I remember right the last level designers portfolio I saw was just fly-through of levels, not actual games.