Making a dev team for a game

Hi goldencreed22

In continuation of our Skype conversation, I recommend utilizing the Recruiting Template to supply more detail on your development goals. I do understand your desire for custom Assets, however, store-bought assets could provide a great starting point. Customization for store-bought asset has been a game-dev life long quest and my motivation for supporting Asset Modding (Community-Driven Mass Customization) in TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

Using HELLION & Star Trek Online as reference, I can easily see the application of procedural generation for Star Ship Interiors (possibly using a mirrored BSPmethod). These High-Quality Modular Modular Sci-Fi Interiors are ideal for this purpose and are priced fairly. Ship Exteriors would require more research but, I can visualize application of Mirrored Collage Constuction System to assemble Starship/Starcraft, Melee/FireArms Weapons, and Armor. A deep look at FREE Sci-Fi resources available in the Epic’s Demo: Infiltrator.

Good Luck to you.