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Making a current material appear more metallic

Im using one of the meshes from the blueprint office but id like to make it a bit more metallic looking.

Any advice on how I can accomplish or hints?

Just open up the material from the mesh and then change the value (Constant Node) from metallic and roughness -> lower value = looks more metallic

Yep, metal higher, close to 1 and roughness lower towards 0 - tweaked to your liking.

Got it thank you!