Example: https://youtu.be/6e6RK8o1fcs?t=151
Basically I want to have both fixed cameras and cameras that follow the player at Y axis if player is near the edges of the screen!
I have yet to figure out a proper way to make it unfortunately. Any help is welcome!
I was able to at least use BP_ThirdPersonCharacter blueprint to recognize if they are at too right or left side of the screen! I just can not figure out how to move my camera from there.
The camera I am using is a fixed camera, seperate actor/blueprint!