chulk, unfortunately there isn’t a built-in blueprint function that will let you convert a float to a string with a specific precision, but at least now you know better how to search for an alternative. I’d recommend doing some searching for plugins or blueprint nodes from the community that solve this rather than trying to build your own solution from lower-level blueprint notes. A search phrase like “float to string with precision” should get you started.
Here’s a C++ utility function from the community Wiki that might help (you’d still have to figure out how to turn it into a blueprint node, though):
That same author has also created a library of blueprint nodes that install as a plug-in (although I’ve never used these and it looks like it includes tons of other functionality that you may not need and may make it tricky to install):
Finally, if you’d rather build your own solution from lower-level nodes, you might want to check out this AnswerHub answer:
If my post helps you, consider marking it as a correct answer. Thanks!