Making 2d spikes in UE 5.4.2 with PaperZD plugins

Hello!! I’m new to Unreal Engine and trying to make 2.5D platformers game for my uni project. I’m currently using Unreal Engine 5.4.2 with PaperZD plugins.

I’ve run into several problems regarding obstacles. There are 3 main obstacles for my game which are falling rocks, mole rat (act like a spike) and bat (that move in one direction only). I can’t managed to get all of the obstacles to work unfortunately. Is there any solution or tutorials that I can follow in order to get all of my obstacles work just the way that I intended it to be?

also is there any discord server or any community that I can join in, in order to get the guide for other?

Hi there @RyuSakudora,

Welcome to the Unreal Engine forums! If you have any forum-y related questions, feel free to throw them my way.

This topic has been moved from International to Programming & Scripting. Hopefully this change helps to get some discussion started :slight_smile:

When posting, please review the categories to ensure your topic is posted in the most relevant space. Thanks and happy developing!