MakeTransform function gone???

In setting up a control rig in 5.6 I could use a Make Transform function node, to create a transform structure as input for a setTransform node. The function has 3 inputs: location, rotation and scaling and outputs a complete transform.

But in 5.8 this node is no longer available and I cannot find any replacement. I tried all obvious options in 5.8 but none is usable. the ones that comes nearest are Make Transform array Absolute and Make Transform array Relative, but there are many inputs outputs a full array and I need only the rotation on of the first element…

Can anyone tell me how this is to be handled? Thos completely blocks my progress..

(This is a more general request that I also pointed out in How to edit a Mixamo sequence (Unreal 5.6 and later) - Development / Character & Animation - Epic Developer Community Forums)