Hey guys!
Please let me introduce myself. I’m Pro-duction, 22 years old and 90% newb if we’re talking about UE4.18. Apart from making music on a professional level I like to make games in the time I have left.
I have experience with game builders like RPG Maker and Smile Game Builder, but as some of you may know there is no or very little scripting required. A few weeks ago I drank some beers with friends and this discussion came up. That I was a “■■■■■” for choosing the easy way by picking up engines where no scripting was required. So, as drunk as I was, I accepted the challenge to make a game with “the real deal” A.K.A. UE4. The deal is: if I can’t make a playable game for my friends in UE4 within 9 months I need to quit smoking and I need to pay a month of cigarettes for all of my friends. If I win, they’ll pay my vacation.
Now please don’t misunderstand me, I take this very serious because I really want to learn UE4. I started to notice that I couldn’t implement some of my ideas in the engines I worked with because of their limitations. The deal with my friends only adds a fun factor :). I bought some environmental low-poly assetpacks to make my side of the challenge somewhat more feasible. My girlfriend is going to model and animate the enemies and I model and animate the main character.
Thus far my introduction, now the question. A low-poly animated water plane was provided with one of the assetpacks I’ve bought. I’m making a beach where some wooden planks need to float on the water syncing with the waves. As far as I know I need to add a BP to the wooden plank StaticMesh to sync the LocRot of the wooden plank with the movement of the waves and it has something to do with buoyancy. However, the tutorials I’ve seen work with their own water samples so I really don’t know how to implement it in combination with my bought water sample. I’ve added attachments concerning the wooden plank and the nodes of the water material.
I’ve tried to make it work by looking at the available tutorials and posts but I just don’t understand them (yet). I hope some of you can help me out!
Have a nice day!