Make VR character hold gun from start

I am learning Unreal Engine. I am practicing with blueprints and with the templates that come with UE. So for example in the FPS template or VR template you have a Character. The character can then pickup a gun and shoot. Is there an easy way to have the player hold a gun as soon as the game starts? I know that somehow the gun becomes a child of the Character BP but not sure how to do this from start.