This is really annoying: applying camera shake and not having it applied to a capture2d material drawn to the screen.
I was reading over your post and I thought that this sounded like a good feature request. I have written up a request ( UE-16058) and I have submitted it to the developers for further consideration. Thank you for your time and information.
Make it a great day
Ideally, the SceneCapture2D should offer all the capabilities of the standard Camera. It also lacks orthographic projection support.
I agree, especially the orthographic mode is really missing.
Has this been incorporated?
At the moment this Feature Request has been backlogged as our resources are currently dedicated elsewhere.
Any update on this? I agree that the SceneCapture2D should have all the same capability of the standard camera.
it would really be great to have a solution to this. I created a snazzy pixelating transition a-la snes. It’s really jarring the first time you notice the UI not being affected.