Make Rotator

I am trying to find Make Rotator in UE5.5 and it will not show itself.

Hey @Yeet_Launcher!

The main thing I could think of is maybe you’re trying to call it on a graph that can’t accept it. Where are you trying to plug it in? Just an event graph on an actor? Or somewhere else like an animgraph or material graph?

Let us know more! :slight_smile:

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Thank you for the response! I’m trying to right click on a control rig in graph. I also tried to pull off value pin on a float and it wouldn’t appear either.

Thank you for the response! I’m trying to right click on a control rig in graph. I also tried to pull off value pin on a float and it wouldn’t appear either.

The node is a wildcard.
Search for “make” which will give you a weird looking node with a grey-ish square output struct.
Once you connect that output struct to any rotator, it will give you the X, Y, and Z Inputs.

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Make turned into make quat when i plugged it into rotaion on a set transform contrl. However I need to feed it a value from a get float value. How do I plug a get float value into the Y input when the inputs are not there after plugging in the Make node?

Actually I was wrong, you can right click the output and convert to the type directly.

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let me give that a try

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Hey @Yeet_Launcher! Did that work for you?