i´m currently building a modular house blueprint and i really like it, but unfortunately there is one problem that occurs (see screenshots) .
How come that the values coming from the “make rotator” differ from the ones coming from the transform node ? This seems to be no problem in a large environment, but for me, building a house from hundreds of modules this is a real problem because i need the accuracy of the angles so everything fits together… any ideas ?
The scripts works like this:
- choose a mesh
- rotate it by specified angle
- place mesh