The chaos solver has a built in rewind capture feature and we can enable/disable the capture but we cannot use rewind state to actually make use of the rewind data that were captured.
Is it possible to add the RewindData::RewindState to the chaos_api so we can use it ?
/** Rewind to state for a specified frame from rewind data */
void RewindStates(const int32 RewindFrame, const bool bResetSolver);
/** Find the first previous valid frame having received physics target from the server */
int32 CHAOS_API FindValidResimFrame(const int32 RequestedFrame);