Hi! I have been searching all the morning how to make a reference to the player controller.
I want to make that the cone stop floating when I’m near it, but I dont know how to make it.
This is my code: (It compiles)
// Called every frame
void AFloatingActor::Tick(float deltaTime)
{
Super::Tick( deltaTime );
AFloatingActor::flotating(deltaTime);
}
void AFloatingActor::flotating(float time)
{
FVector newLocation = GetActorLocation();
float deltaHeight = (FMath::Sin(runningTime + time) - FMath::Sin(runningTime));
newLocation.Z += deltaHeight * 20.0f; //Scale our height by a factor of 20
runningTime += time;
SetActorLocation(newLocation);
}